You’ll also notice that it features an overall similar design to the PS5. In fact, Sony says that it was thinking about the design of the headset when it was working on designing the PS5 console. The same white and black color scheme is naturally present. But the overall design has its own distinct differences. For instance, the PS5 has tons of straight lines as it’s meant to be placed on a flat surface. Meanwhile, the PlayStation VR2 features a rounded “orb design” because it’s meant to have “constant contact with the player.” While also representing the 3D virtual space that players are immersed in. The same idea of curved lines was used for the DualSense controller, 3D Pulse headset, and PS VR2 controllers. All accessories that the player is constantly touching.

PlayStation VR2 first look reveals new & improved features

The first look doesn’t just show off the visual design of the PlayStation VR2. It also describes some of the headset’s new and improved features. Like ventilation. According to SIE Senior Art Director Yujin Morisawa, one of the first ideas for the headset was to create a vent to let the air out and keep things cooler. Working with that idea, the engineering team was able to create a ventilation system to do just that. Resulting in a set of vents between the top and front surface of the scope. All without fogging up the lenses of the headset so player immersion isn’t broken. There’s also a new lens adjustment dial and the headset actually weighs a little bit less than the PlayStation VR while managing to be slimmer. And remember those tiny nods to the players? You’ll find those in the form of thousands of tiny PlayStation symbols. Placed on the front and back bands of the headset. Just like the ones on the back of the DualSense controller.

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